Tuesday, October 25, 2011

What Kirby's Return to Drealand could have been


These two were from an untranslated Iwata Asks interview on Kirby's Return to Dreamland and its protracted 7 year development cycle. Post-Gamecube era, it seems two diffeent visual styles were considered for the Wii version but were dropped for normal 3D graphics on a 2D plane.

....when it could have been a whole lot more stylish. I don't care much for the second style, which is isometric but would look quite bland in actual play if not done right.

But the first one.....GOD. It's a Kirby version of the amazingly good cel-shaded style of Wario Land Shake It. Everything looks so adorable in that style....I'd really kill someone just to get my version of the game with those semi-anime graphics with fluid animation. Dang.
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Wednesday, October 19, 2011

Monster Hunter Tri G + Slide Pad

Okay, I know I haven't been covering enough of the combination of these two so I'm going to do them in one go very briefly.


If you've played Monster Hunter Tri on Wii before and enjoyed it while playing offline, you're going to enjoy this even more! A 3DS port is on the way and was announced at Tokyo Game Show this year together with Monster Hunter 4, also on 3DS. It contains all the monsters you've fought in Tri plus recolored versions who are stronger, AND most of the monsters ans new areas introduced in the PSP version, Portable 3rd.....AAAND brand-new monsters, of which one of them (Brachidios) is the cover boy, replacing the sea dragon Lagiacrus. (Brachi is on the top left of the next scan)


Here's the trailer.



Oh, and there will be no online for Tri G, unlike its Wii big brother. Before you guys start bringing pitchforks to Capcom (again), remember that Monster Hunter was never big on online to begin with. None of the PS2 nor the PSP games have online play of any sort despite having the capability to do so. Tri was the first one, and we were lucky to even get it; Japanese had to pay a subscription fee of 1000 Wii Points for 3 months of online.

And then there's the 2nd Slide Pad, which I rather like despite all the hatred everyone's been pouring over it since TGS due to the added bulk and asymmetrical design it gives the 3DS. I'll talk about why I don't hate it in a later entry.


Anyway, six titles have been confirmed to use the thing, which has not just an analog stick, but also three extra shoulder buttons, one on the left and two on the right, which is great for added functionality. At least six games are confirmed compatible with it (and Luigi's Mansion 2 being rumored to support it due to this scan of the Monster Hunter Tri G bundle and a green 3DS with Slide Pad and Luigi's Mansion 2 being on the screen). It uses one AAA battery.

One thing I cannot emphasize enough about it, and to be honest still not enough people know this, is that every game that supports this accessory can also be played perfectly fine without it. It is NOT COMPULSORY.

Okay
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Thursday, October 13, 2011

Kirby's Return to Dreamland footage!

There's been more than ten videos of note ever since our last post on the game. Aw let's just post a whole lot of these shall we?



Opening scene of the game showing the spaceship crash and Kirby volunteering his help, with that happy smile of his as always.



Video of most, if not all the Copy Abilities in the game



Some multiplayer footage



Some more gameplay, with a boss battle!
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Wednesday, October 5, 2011

Makes some lines! Tetris Axis has been released on the the 3DS!


     As of October, 02, 2011.Tetris Axis has been released for the 3DS. Now you may be thinking, "Another Tetris remake!?" But this version of Tetris comes packed with 20 modes and online multi-player, all for 30$! I haven't gotten the game, but I will be getting it eventually. I personally would advise for gamers who plan on getting this game, to get it soon. It’s unknown if this game will suffer the same fate as in Tetris DS for the DS, when regarding limited copies.

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