Now, I'm a Wii owner. And a fighting game enthusiast. And a Capcom junkie. And a lover of classic anime. So when I heard that Tatsunoko vs. Capcom was the next installment of the Capcom Vs. series, I nearly flipped. Then I realized how unlikely it would be for such a game - full of obscure characters in licensing limbo - to come to US shores. So, I lamented.
But months ago, the western world heard rumbles of an American release. New characters, online, improved gameplay... and Capcom delivered, fully aware of the fact the chances of success were slim at best. Capcom, we can only assume, worked hard wrangling all of these characters for a global release. Was it worth the effort? It most certainly was.
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