Written by pikaby
Warioware D.I.Y. may be out today but it's already been out in Japan for some time. Let's give a tribute to some of the masterpieces they've made...If you want, just type in(or copy off here) 'メイドイン俺' into Youtube's search box and you'll find a lot of great/decent microgames. But watch out...whenever user-generated content is concerned there's SURE to be um....games with more suggestive themes in them. Look, you can find out for yourself, but right now here's some of the microgames I've been impressed with.
This microgame is an exact replica of the PC classic Minesweeper. Quite how anyone manages to make sprites this perfect is perplexing. Masterful indeed.
Catch a Pokemon! Not the most exciting game ever, and it drags a bit, but sprite work is again, out of this world. How do they do it?!
A replica of Super Mario Bros. 3. Each time you touch, Mario swims up a bit and avoid the jellyfish. Who says tap control is limited?
Brain Age! Tap the highest number! Execution of the game is spot-on, and it's all randomized each time.
Tap the onscreen buttons to execute the famous Konami code. That's a lot of commands to program in....it's not as easy as it looks.
Taiko no Tatsujin, something Japan would never miss an opportunity to create a microgame out of. Other Japan favorites include Smash Bros, Ronald McDonald and Hatsune Miku. There's bound to be games for these too.
Remember Revers-a-Bomb from Mario Party 4? This is the handheld version.
There's tons of others, but beware the R-rated games. Have fun with Warioware D.I.Y! Let's see these games inspire some creativity in US microgame makers. There is going to be an OVER 9000! game. I just know it.