Tuesday, March 20, 2012

Hideo Kojima's son responsible for Snake being in Smash Bros.





Who else was taken by surprise back in E3 2007 when Solid Snake was announced for Smash Bros Brawl? Well, be prepared to be surprised even more; the person responsible for the inclusion isn't Hideo Kojima, the creator of Metal Gear, but his son. Apparently he thought this was a good idea...and probably didn't want to see his son go disappointed.
“My child likes Super Smash Bros., so we play it a lot together. And he told me that there’s no character that you made in that game.”
“As you know, we did make Twin Snakes, but generally speaking, there hasn’t been a lot of Metal Gear on Nintendo platforms. So from that perspective, I thought it was a good way to expose younger people to this character, Snake,”
Source
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Saturday, February 25, 2012

Pokemon Black 2 and White 2 announced!

 And they said it wouldn't happen. Tsk, Tsk.

Prepare to journey back to Unova, because the new iteration (or make that iterations) to Pokemon Black/White are announced for the Nintendo DS! Numbered remakes? Now that's an interesting first...for this series anyway. And it seems Zekrom and Reshiram have received surprising new make-overs. (Is that Kyurem armor???) The games are set for a Spring release in Japan, so don't expect these titles overseas until at least the third quarter, but expect many more surprises as we continue through 2012.

EDIT: Those aren't Reshiram and Zekrom; they're both new Formes for Kyurem, the 3rd legendary and it seems that it's fused with the both of them. The correct release date for B/W2 in Japan is June 2, 2012, and we should be set for a whole new story as well! That's right, no more minor story modifications in a 3rd version! Wonder what happens?

Also, the game is for the Nintendo DS, with 3DS-exclusive features.

-

Also, in other news, The Last Story is set for an American release! Can this year get any better?!
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Wednesday, February 15, 2012

Event Pokemon Keldeo revealed!

My Little Pokemon.~  

Keldeo, the Legendary Colt Pokemon, has been announced for Japan Pokemon events! Don't worry though, just check back in the Pokemon Global Trade Center a few weeks from now, and you may get yourself a fine Keldeo in exchange for a shiny Celebi! Who knows?

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Saturday, February 4, 2012

Wii, the best selling console worldwide to date + 3DS still selling fine

Bravo, my boy! 
Recent figures of the three leading consoles show that the Wii has outsold both the Xbox360 and PS3 in total sales to date.   

Official Figures: 

Wii - 95 million
360 - 66 million
PS3 - 62 million 

And the once predicted doomed 3DS is now soaring in sales. especially in Japan: 
  1. 3DS: 84,789 (Last week: 80,960)
  2. PlayStation 3: 22,924 (21,155)
  3. PS Vita: 18,942 (15,219)
  4. PSP: 16,008 (17,181)
  5. Wii: 10,396 (10,173)
  6. Xbox 360: 1235 (1588)
  7. DSi XL: 1180 (1200)
  8. DSi: 738 (822)
  9. PlayStation 2: 713 (903) 
Note that sales are subject to change in a flash, but it's great to see Nintendo's consoles doing great after all the predictions of gloom and doom.


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Friday, January 27, 2012

Resident Evil REVELAITONS


Yay, another of Capcom's box art mistakes, and another game that will become a collector's item because of it. Who's got this pre-ordered?

Capcom has issues public apologies for the mistake and is fixing the next batch of copies.
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Nintendo Network

Nintendo's investors meeting just passed, and with it came a ton of statements from the big man Iwata himself. A lot of interesting things this time around: from the announcement that their next console, the Wii U, would be released towards the end of 2012, that the final product may not even be called the Wii U at all, lots of sales figures showing positive growth for 3DS, projected earnings losses for the past year, and this year's games to look forward to. A ton of games.

But by far the most interesting was the mention of Nintendo Network (top pic); Nintendo's own step into the online world which the other console makers have inhabited for years now. Typical of them to be late to the party, but better late than never!

The details Nintendo were willing to disclose about the new service are:
  • Free and paid DLC (downloadable content) for 3DS and Wii U games, the first of which will be Theatrhythm Final Fantasy, in which you can download extra songs online
  • Digital distribution of physical copies of games, much like what Sony was gunning for when it launched the PSPGo and subsequently ran both physical and digital in tandem
  • Personal accounts, so family members can share games
  • Games to make use of online networks, like in Mario Kart 7's Communities, which are usergroups that can be set up so everyone in it can race together easily.
I'm actually quite stoked about the idea of Nintendo finally offering downloadable content, so hopefully it comes at a reasonable price and will not seem like an attempt to rip anyone off like in cartridge-locked content that has to be paid for. Current DLC packs for most games, for me anyway (I'm a stingy bastard when it comes to digital downloads), are still too pricey. A costume pack in Marvel vs Capcom 3 for $5, which add virtually no functionality to the game? I'd pay that price for an extra character or two, but not extra aesthetics that go to waste because all your attention is focused on fighting instead of marveling the new threads. Nintendo's DLC better be worth the money, and storage problems need to be solved as well.

Even more so because of their plan to offer digital downloads. Everyone in Nintendo 5-Star is mixed on the issue; some view it as a blessing because digital downloads cost less to produce than physical copies, others don't think so because they're more inconvenient to share around and hard drive space is always limited, more so on a Nintendo console. If things go the way they should, Nintendo would end up with a tandem strategy of selling physical copies and digital downloads as well like Sony is doing, which is win-win for both sides of the argument. Personally I'll still stick to physical. Call me old-fashioned but it just feels more secure to me. Having a physical copy means the game is in your hands for good. A digital one runs the risk of being deleted at any time and you can't lend it to your friend or little brother or whatever who wants to try the game out. Legally speaking lending games to others is frowned upon but with Nintendo being so community-based and family friendly, will this strategy work?

Also for the Wii U, we are planning to introduce a personal account system compatible with Nintendo Network. With this, for example, the ease of using a video game system when the hardware is shared by multiple family members, which has been a challenge we needed to tackle, shall be improved, and we will also be able to construct and offer the system by combining a variety of different services and content. ~Satoru Iwata

Which is why the 3rd point excites me. Profiles for each family member so they can access the same games as you? It would work on the Wii U regardless as everyone uses one console anyway, but I really hope for something like this to be implemented on portables as well. Something that links a few 3DSes together and then digital games can be transferred freely to and fro between them, for family usage. It's exploitable, but that's the only way I can see digital downloads as being slightly more appealing, cause currently they seem like a legally bound, cold area of gaming to me. I'm sure the console makers can figure this one out, maybe extra security measures or something.

The problem now is as I mentioned above, other console makers have been in the online space for years and are more hands-on experienced in it, while Nintendo is just starting out. What does Nintendo have to make its own online offering relevant? What does Nintendo plan to do to entice those already accustomed to online networks on other consoles to support their own? What does Nintendo offer that its competition still doesn't? Nintendo being late to the party is fine, but if it's a party that no one has interest in joining then they are still in trouble in terms of online.

Not to say there's no hope though, we've always trusted Nintendo to pull off miraculous things when we least expect it (well, except for the bloody Friend Code system which is being phased out to much fanfare). No matter how they decide to improve from here on it's definitely going to look better than Nintendo's current online service. The only question is how much better. Good luck there!
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Friday, January 20, 2012

Future Zelda Games We'd Hope To See.

What's in store for the next Zelda? 

A new Zelda game is always great news to cheer about. The time in between then...well, it's just speculations, rumors, and unfortunately a few hoaxes here and there. We can't say for certain what the next Zelda will be for certain, but we sure hope a future Zelda title will be along the lines of... 

Wii U/3DS Four Swords: It's been over 6 years since a new Four Swords games has been released, which is quite odd when you think about it. With today's wireless tech you'd think the Wii would've been a great candidate for the game, but alas it never came to the system. And then came the rumors of the Wii U's screen pad controller, and we thought for 100% certainty that a four Swords would be announced for this new system. E3 came, no Four Swords. All we got was a port of the GBA Four Swords that was originally included with Link to the Past. Which isn't bad, but a Wii U-to-3DS Four Swords would be amazing. With the Wii U's best gen graphics, this could look like one of the best 2-D games ever made. If a Four Swords isn't announced next E3, you'll be sure to know that I'll be the one scratching his head. 

8-bit Zelda: I'm putting on my "nostalgia glasses" for this one. Hey, if Mega Man can go 8-bit so can Zelda! Take me back to the glory days, Nintendo! I want to do everything that modern Zelda games do: ride Epona through a broad overworld, travel from dark to light worlds, and upgrade my weapons via RPG style! But, of course, if you don't want to, Nintendo that's alright with me... (you could always make an 8-bit Super Mario Bros. 4 instead. *hint, hint*) 

Tetra's own adventure: In Wind Waker, Tetra was the sarcastic (but secretly nice) pirate, helping Link throughout his quest, and shocking players by being revealed as the direct bloodline of Zelda. But the rest of Tetra's backstory is a mystery. That's where a spin-off would come in: you'd play as Tetra the pirate as she forms her own group of sailors, and travels the seas looking for treasure. The game will explain more details about Tetra, give in def backstories about her crew, explain how she obtained the Triforce of Wisdom, and give a more clear link (pun not intended) of Ocarina of Time to the Wind Waker series. And how many modern games let you play as a pirate? We need more pirates!  

A cross-over: Yes, I'm treading territory that will get me flamed, but there needs to be at least one cross-over! Mario and Zelda? Dynasty Warriors and Zelda? Final Fantasy Zelda? Marvel vs. Capcom vs. Zelda???? 

....Okay, maybe I'll let Nintendo decide what the next Zelda will be.





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