Showing posts with label e3. Show all posts
Showing posts with label e3. Show all posts

Saturday, June 25, 2016

What If: NX Reveal Live Blog Make Believe

The NX will be revealed sometime around this Fall or early Winter if sources are to remain correct, so there’s bound to be more rumor and speculation out there than facts. While we have no idea what to expect it’s times like these that talking about it is better than nothing. But top X lists have been overdone to death, so I came up with a fake NX reveal scenario via live blog to express what I would love to see in Nintendo’s big reveal. Enjoy, puddins’.  

FIRST DISCLAIMER: This is not real. Don’t take anything in this blog seriously. Thank you.  

SECOND DISCLAIMER: This is a scenario in which the console is NOT a hybrid. Don't take it as my ultimate desire for the console, but more so a second option. Also, no cartridges, just no. We have no idea what the final product will look like, so be open and nice about any other possibilities of what the system could be. Much obliged. 

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Sunday, June 21, 2015

N5S Reactions: Nintendo E3 2015

Well, Nintendo E3 Direct came and went faster than a restock of amiibos, and naturally the team at N5S will give their two cents worth is how the show faired. Did we like it? Did we hate it? Well, some of both...




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Friday, June 13, 2014

Nintendo @ E3 2014 Impressions



I'm not one to immediately jump to conclusions as to which big company "wins" E3 every year, so that's probably why you're reading this three days after the Digital Event, but now I've had time to come to a consensus and from what I've seen this year, Nintendo really knocked it out of the park. While Microsoft and Sony were catering to the teenage angst of fan services, glorifying 60 fps and exclusive DLC like they were the raining holy mana bread of gaming, Nintendo took the Digital Event and Treehouse after party as a means to showcase what games are truly meant for: fun. Here are the main highlights from this week's Nintendo @ E3:



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Thursday, April 25, 2013

3 Reasons Why Nintendo Not Holding A Big E3 Conference This Year Is A Good Thing.

Nintendo fans had woken up today with rather unfortunate news that the Big N won't be holding a big  conference for this year's E3, but would opt instead to host two smaller events to announce new software. Unsurprisingly, this has set off a disappointed outcry from the fanbase as if they were entitled from birth to get every Nintendo announcement in one day, because dammit, if Nintendo doesn't host a conference how the hell will we know if Mother 4 is announced?!


"I'm already half-dead, Nintendo, what more do you want from me?" 

But cry, rant, or say Nintendo has gone poor, because when you consider in the others factors, Nintendo not hosting a big conference this year is actually better for the gamers. You shouldn't complain, because: 

3. Big E3 Conferences Aren't For the Gamers. 



Reality check quiz: why doesn't E3 allow your average Joe to walk into the convention? Ding, Ding, time's up! If you didn't answer that question within ten seconds and/or your brain was genetically infused with a sloth at birth, you seriously are out of the loop. You either have to be an investor in the game's industry, are a part in the industry, or know a cousin's cousin who happens to be a game developer and invited you to E3 in order to set foot in the convention- and I might be stretching it there with that last one. E3 is not open to the public. The demos on the showroom floor are solely for the persons I mentioned above and are only there because if you're going to invest or be inspired in something it's better to actually see the fangled thing with your own eyes. E3 is only live-streamed to the public because you will be the one's that will be voicing your input about which hard/software is better, thus giving investors a somewhat clearer picture of what to invest in- and it's not even the biggest factor in their decisions. It's like watching the bigger kids ride a roller coaster and then having them asking you how the experience was.

"But lo!" you hark, "Don't the gamers matter more than that? WE buy the games, for crying out loud!" And that's the thing: if you did matter more E3 would be open for the public. Your pleas for another F-Zero are muffled out, because conferences are 45 minute bore trains to show how their new consoles can play movies on the internet while allowing you to simultaneously post dick jokes on your friend's FaceBook pages. By the time they get to the actual game(s) the whole f***ing process repeats again as we're informed how you can live feed your entire gaming chat adventures to other players like it's the gopdamn future of video games, and implying you poor sad sack of a human being will even have friends after you post "GAIS IS THER A CODE TO MAKE LARA CROFT NAK3D PLES I N33D THAT CODE?!?!!?!" for the tenth time in under three minutes. It is a tech show in soul, and your gut spilling reaction to last year's Microsoft conference is not going to change anything anytime soon.  


"Thanks, Microsoft, this is just what I f***king wanted." 

Saying E3's main concern is the gamers is like saying G4 was totally about video games and not game shows about vomiting (also, I totally killed two birds with one stone with that last picture). Nintendo says they'll focus on games for the show and instead focuses on Miiverse like they invented social media, because that's unfortunately what you have to do when you host at E3. "But woooooooooooooe!" you insist on whining in my ear, "E3 gives us something to look forward to at least!" Yeah, and that's another problem, because:

2. The Pre-E3 Hype Is Awful. 


Don't get me wrong; I'm not dissing on the hype train photoshops (I mean, look at that), but sometimes I have to throw my arms in the air whenever I read lists (Yes, lists) of games people are expecting from E3 and just say, "WOW". I don't know if it's in spite of pessimism or a bad act of trolling, but it puts a dampers the whole E3 experience for everyone. We live in an age where someone can take a joke like Sonic appearing in Mario Galaxy 2, twist into a rumor, allowing everyone to grab hold of it until the facehugging rumor pandemic automatically becomes Biblical fact. E3 is the festering abysmal hole of tears and unanswered dreams, and we jump off the crazy cliff like figurative suicidal lemmings every year, believing this garbage, and the rest us are submitted to hearing disappointed fans complain how the new Zelda looks too childish or (do I dare say it?), mother of God, Nintendo revealed a casual game at the show. Gasp! Welp, time to return our Mario fanclub badges, guys, Reggie still hasn't broken his fanboy tear addiction.  

"Did someone say fanboy tears?! I hope they're grape flavored!"

First of all, you don't have a Mario fanclub badge, you sad sack, and stop lying- we can smell your fear. And secondly, Nintendo can release whatever they want, okay? You rubbing your lucky ball (or actual balls) to the melody of California Girls played backwards is going to get you F-Zero as much as flaming Nintendo's e-mail page with hatemail- because that Zelda game was too bright, dammit, are you trying to blind me?! You're as much as a psychic as I am, and I hate to break it to you, but no amount of holy optimism that makes you believe that you'll get everything you want from one show is going to make your dreams come true.  

Sure, we're finally getting Earthbound after so many years, you may point out, but not because we wished for it but because we repeatedly asked for it. We didn't make Operation Rainfall work by just hoping, we had to beg for those games to get localized. It's not entirely the same philosophy for games that don't even exist yet, and I'm not trying to tell you to not have a little faith, but Nintendo is a game company that sells games, and only releases games that they know people will buy, not some wild figment of your imagination. If you want a game to be released, form a vocal community; if you're just predicting what will be shown don't act surprised afterwards that Mario Sport Mix 2 was revealed instead of Mother 4, because Nintendo doesn't have a freaking sixth sense. 

  
 "We have no idea how to make you all you f***ing happy; here's a game where you stare at our logo. F*** you if you don't like it, we're rich." 

Granted, everything fuels some kind of hype, but when we expect something big like E3 how are we supposed to act? The wait period is brutal as it is, and it's bad enough that we end up watching a Miiverse TVii conference when E3 does happen. That's why there's a better alternative:


1. Directs Are A Better Way To Announce Big Titles.

  
 A years ago, a Nintendo Direct wasn't something to get extremely excited about. They were merely appetizers, there to make us hungry, but not enough to write home about. Non-Specific Action Figure skit was good, but something to look forward to as opposed to an E3 conference? Not happening. But then something did happened. Nintendo set off the year with a bang in January by announcing a new generation Pokemon game(s) out of nowhere. In February they surprise our butts off with a Wind Waker HD remake, a Megami Tensei X Fire Emblem crossover and a Xenoblade-style sequel for Wii U, while promising more games to come this coming E3 confer- (oh yeah). In came March and yet another amazing show revealing a new Mario & Luigi RPG and Donkey Kong Country Returns 3DS port among other things. And as if they were planning they're absence from E3 from the very beginning, they hosted a Direct this month again melting our faces off with A Link to the Past sequel, because gosh darnit, if you're going to melt fanboys' faces off always tease them with a Zelda game.

What makes Directs better than the biggest video game show ever is that you have no idea when Nintendo is going to announce one. There is no time for hype or speculation. Nintendo can host their own show on their own timeline without having to vigorously impress the media, in exchange allowing smaller game companies an opportunity to show their own games. It's a show especially for Nintendo gamers and the people that want to support them, and that's just awesome.


Did I mention they showed A Link To the Past sequel? Because they totally did. 

If E3 is out of the picture, we'll no doubt get more information about big game releases via monthly Directs. Everyone gets their big releases EVERY MONTH, and Nintendo can run a show without filler: everyone wins.

Nintendo's big absence doesn't mark the end of E3, but I sure hope it begins Nintendo's new line of independence from all that hooplah in the future. And I will be anticipating that future.

  


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Wednesday, November 21, 2012

5 Dumbest Things Gamers Do on the Internet

Gamers are known for a lot of things, mainly complaining a lot. At times I can actually agree with a well written rant about frivolous DLC, or how bad Kinect Star Wars is, because those kinds of things are plaguing the game industry, in one way or another. But sometimes, there appears a biased comment that grows like a contagious cancer on Chuck Norris steroids, devoid of all reason or logic that’s only meaning is to ensnare others into believing that it’s offending their very right to game. I’m talking about ridiculous bullsh*t like… 


5. Complain about Visual Gimmicks. 

Visuals are an important part of a video game. On one hand, it really doesn’t dramatically change gameplay, but on the other hand no one would want to play a modern game as a 64-bit Bubsy mutant. For me, it’s the cherry on top, and even if it’s not there I wouldn’t mind looking at an ugly game if the controls and gameplay were perfect. Though I might make a slight exception for Sin and Punishment 2’s macabre looking demon children.
 

GAH!

But it isn’t graphics that gamers complain about the most, it’s the gimmicks like lighting, clothes ’chipping’, and other little things that make up a game. I can’t blame them for wanting good lighting in a horror game or perfect visuals in a cut scene, but what really gets under my skin is when practically everyone goes into rage mode over some stupid insignificant imagery. Like when Alan Wake players went apes*** complaining over the game’s visuals not being up to par when you zoom in 300x times.

You see it all the time without even realizing it. There’s always a “grey games are immature and gory” and “colorful games are gay” argument going on somewhere in the internet, and these people are proud of being arrogant over supposedly opposing art styles without even playing a game in that art style in their lives to even compare. It’s totally okay to like Pokemon over Call of Duty, but to go out and say every X game is better than their Y games just because of the art style, you are no better than they are. I played both Mario Kart DS and Resident Evil 4, and to me they’re completely different but equally amazing games in their own way. No where in my mind was I criticizing them for their looks, because I was too busy shot gunning zombies in the head or ‘snaking’ down the track to care. That’s what we should do; shut up and enjoy the game for what it is. Yet whenever a new Zelda is announced the first reaction is always to start an argument over “THIS ZELDA LOOKS GAY!” “SHUT UP YOU COD PLAYING @#$%!” What about gameplay? Will the controls be authentic and precise? What’s Zelda’s role in this game? There’s so much more to talk about, why are we limiting ourselves just on the visual factor alone?

And this is what game developers have to deal with. This is why Konami is working hard to make boobs in Dead or Alive 5 hyper realistic as well as see-through bras, because that’s what we want. The only thing we know about Senran Kugura Burst is giant busty ninja breasts, yet people want it localized without even considering, you know, plot line, gameplay or any other factor that makes us crave Japan games in the first place. If I wanted to be a pervert I could, oh maybe go on perv-y sites (disclaimer: I don’t) and see it for free, but why pay for it? I know a majority of gamers are guys, but come on now, use your heads! You play games with your thumbs, not your pants! 


The entire plot of this game.

But probably the worst, and I mean the worst, visual gimmick complaint is hands down the one spawned by Sonic fan boys outcry to Sonic’s Green Eyes in Sonic 4: Episode 1. And note that Sonic had Green Eyes long before this game, but as soon as SEGA uttered the word “Retro” and showed clips of Sonic running, green eyes and all, it created such a s***storm of complaints you’d think “Green” was a code word to set off insanity in their brains.


”Green Hill Zone? GREEN?! GREEN EYES?!?!?! RRRRAAAAGGGHH!!!!!”

Look, I know visuals are important to you, but they’re only gimmicks. You’re making people wait longer for a crappier game just to arouse your perverted curious 13 year-old brain. You’re complaining about things you cannot change, but won’t change your thoughts once the final product is done. Sonic has green eyes BUT HE’S STILL SONIC. They’re not changing your Mass Effect into Mass Chicken Attack: Plus 30 more Family Games, or changing Mario Kart into Mortal Kartbat, so why complain? 


4. Go Into Douche Mode Whenever Someone Performs a Speed Run. 


You know when you’re awesome at playing a video game when you can speed run through World 5-1, collect every single power-up on the way, and give the middle finger to the Hammer Bros like an invincible mid-air ninja boss. It takes great skill to pull off awesomeness, and no matter who says what, you’re still the speed run ninja master. 


"You a-can a-suck it!"

So what do expert speed runners get for their hard work? A long list of name calling of course.

Check out the hateful comments for this 6 hour speed run for Majora’s Mask. Notice how amongst every sane comment there’s at least one bad comment telling him to “play the f***ing game like a regular person”. I know there’s plenty of awful people on the internet, but this is in no way a reason to go into full on douche bag mode and start flailing blackmail. What’s worse, their reasons behind being douche-y make absolutely no sense. The common slander towards speed runners, “you have no life”, is so hilariously hypocritical in this situation that the irony from reading that comment went straight through my brain into my lower intestines, which echoed a consecutive number of farts that resembled the tune to “Loser” played backwards. If these douchebags had a forum, you could smell the bulls**t through your moniter’s speakers every time someone posted their URL. They claim that the speed runner has no life, yet they will gladly go thread to thread, like a flamboyantly gay Honey Nut Cheerios bee, and waist their own time telling others, who’ve used that same time to perfect something, that they’re wasting their lives. Can you say paradox?


"Ah, another great day to waste my life on the internet telling how bad people are!"

Another biased comment that makes absolutely no sense is “when you speed run through a game, you‘re not having fun!”. They’re literally saying that it’s perfectly A-OK to play a game for 500+ hours, but as soon as you speed run it YOU’VE KILLED THE FUN!!! Wow, that’s like saying NASCAR racers aren’t having fun because they’re not on the road with all of us in traffic going 5 mph. Who says speed running isn’t fun? Have you tried it? It takes skill and quick reflexes, and it takes patience. Why does everyone have to play the same game the same way? If we’re not playing the game wrong then what you bitching about? And who says using glitches or short-cuts is in anyway “mistreating” the game? Not only do you have to perform them right in order to bypass portions of the game, but finding those Easter eggs was a huge task to begin with. Speed runs are supposed to be as quick as possible, so why not use what the game offers, directly or indirectly? 

So stop acting jealous, and give our gaming vets a pat on the back. They’ve deserved it.


3. Get Hyped Over Everything. 


It happened just this last E3: I was just sitting in the chair, waiting for Spike TV to broadcast the Nintendo Conference Live. I was stoked; maybe they’ll announce a Four Swords, an Elite Beat Agents sequel, or -gasp- a new IP HYPE HYPE HYPE!! Well, the conference came and gone, and I didn’t get what I want. But I wasn’t totally disappointed; what Nintendo had to show was pretty nice, and a couple years down the road I’d be playing those games.


But seriously, Reggie, where’s my Four Swords game?

But my wish list of predictions was tame compared to the internet’s Tasmanian Devil hype train of requests: F-ZERO, POKEMON RUBY/SAPPHIRE REMAKES, SMASH BROTHERS 4, NEW ZELDA, MARIO KART WII U, AND EARTHBOUND 4, EARTHBOUND 4, EARTHBOUND 4!!!!!! Really, you expected all that and Earthbound 4? Granted, everyone is entitled to voice their own predictions before the show, but let’s be logical here, Earthbound??? Followed by a 4???????? That’s like saying the next Apple unveiling will be an Ipad that’s so dramatically different from the previous iteration that the mere sight of it will melt your face off from the sheer awesomeness of it’s sleek new 0.00004” design, and also Jesus and Steve Jobs will descend from Heaven riding Unicorns giving away these bug and glitch-free Ipads to everyone who watched the conference, and there will be world peace and everyone will be happy, the end. 


“And on the third day Steve Jobs made everyone happy or something.” - SEGA Genesis, 42:007. Source via Wikipedia.
 
I’m not saying hype is bad in itself. It’s when we expect so much from something to the point where we turn a little speculation into rumor into fact is what is truly terrible. It gets to the point that you have to stop in awe at how everyone reacts so ludicrously whenever something is announced. Whenever a new Nintendo Direct is around the corner, and no matter what Nintendo tells us, the same reaction is always F-ZERO, POKEMON RUBY/SAPPHIRE REMAKES, SMA- you get the point.
 
But please, for the sake of not embarrassing or disappointing yourself, expect less. The less you expect, the more surprised you’ll be when they actually announce something you’ve been dying to see. Maybe, it could be Earthbound 4? (No, not really) 


2. Nerd Rage Whenever a Game is Ported or Remade. 


Bayonetta 2. A game that created such a pissed off hate storm of swirling sh*t when it was announced for the Wii U, you’d think that after it subsided you’d see naught but lifeless bodies of gamers who’s nerd rage caused widespread internal heart attacks.


This leg shot alone killed 50,000 people.

But they deserve to be mad, right? Nobody wants to buy a whole new system just for one game (I’m looking at you especially, Kingdom Hearts). It’s just a ploy from Nintendo to get the ‘hardcore’ gamers to buy their console - game companies just want to rip you off as hard as they can.
 
But it wasn’t that way. Platinum Games never intended of making a sequel, in fact they were going to dump it altogether when Captain Nintendo swooped in to take publishing control. It’s the only reason why we’re getting a sequel in the first place. Yet the complaints from gamers was madness, and no one was honest enough to admit that pointless bashing towards Nintendo’s ears was not going to solve anything. Not only did they bash Nintendo, but they bashed the Wii U, which wasn’t even released at this point, simply saying “I don’t play awesome games on Baby Consoles!” because apparently people like being labeled as douche bag Xbot stereotypes.


This guy.

This bashing of ports has been going on for quite a long time. When Mass Effect 3 was first rumored, and I said rumored, for Wii U, the prior fans of the series would spam the news boards with cries of sour 5 year-old hatred. When Ocarina of Time was announced, people put on their douche monocle, sneered up their noses, and said “Well WE played this game before”. Nintendo gamers are no different: whenever a game like DeBlob or No More Heroes appears on a different console, they act like the game has become poison and is unplayable now. Man, it really sucks having all your life’s stock in Okami for PS2 only to see it getting ported to a different console, doesn't it? What, you don’t own stocks for Okami? And that’s not how stocks work? Then what are doing with that monocle, sir, because you are no gentlemen.
 
Why is this a problem? What’s so bad about games getting ported? That’s a good thing! It not only gives others a chance to play them, but it also gives developers more money…to make more of the games you like! Take off those hipster glasses (the ones below your monocle), because Third Party exclusive sequels are terrible and your constant fanboy pouting isn’t helping developers make the right choice. If you feel that going into forum threads just to post a biased hateful rant in all caps and then leave is the most logical mature reaction to anything, you need to see a physiatrist. Preferably one that greets you at the door with his fist to your stupid face.  


1. Act Like Review Scores Are the Holy Gospel. 
 

Just last week, Metacritic gave Call of Duty: Black Ops 2 the score 86 out of 100. This has lead to many complaints from both sides, from the haters claiming it’s too high, to the CoD junkies whining it’s too low. No matter what score a game gets you can bet there will always be a flurry of complaints, and all of it from just one critic’s opinion and a decimal number.


Silly critic, this game is obviously a 71.2457.

“Skyward Sword got a 7.5 AAAAAAHHH!!!!” “6.5 is too LOOOOOOWWWWWW!!!” “This game does NOT deserve a 9.0 ARRGH!!!” Wow, gamers complaining about numbers!  How, just how, did we stoop this low is a question I can’t even begin to answer. What I do know is that it’s f***ing ridiculous. Not only is a game’s score overreacted, but it’s like only thing gamers are concerned about. When the Wii U reviews came in, the complaints weren’t why the game(s) got the score they did, but the scores themselves. As I said before, there’s some factors I don’t judge a game upon and this is one of them. “6.5 out of 10” or “4 out of 5” is such a vague way of describing a game, I’m blown away at how many gamers actually care.

But you do care, because it effects your own score. Wait, no it doesn’t: your score is your score, and their score is their score. Why is this a problem? What makes IGN’s opinions better than GameSpot’s? If the reviewer is honest to why he give the game the score that he did, than that’s that. They’re not going to cater to only you. You don’t go into a store and say “Well gee, this game got a 7.5 but this one got an 8.5. I guess the latter is automatically better”, because if you do, you’re basing your thoughts not from someone’s review, but from what number they gave it. I’m not saying you should never use the scoring system, but don’t make it your primary decision maker, because it doesn’t work that way.
 

One of these got a 3.7 and is filled with nitric acid.

Look, sometimes it’s perfectly fine to complain - when under control. But you’re giving gamers a bad rap. We really don’t need a stereotypical reputation along with your rant about how Call of Halo: Black Nukem 7 got ported to the Wii UU with a green eyed protagonist and unfairly got a score of 1.5 or something.  
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Sunday, June 24, 2012

The Big N5 of the Week - Reggie has FURY!

Huge stories for our Big N5 today. Let's see what happened in the world of Nintendo this week: 

5. Pokemon Global Link 2.0.  
After a two week hiatus of site maintenance the Pokemon Global Link is now back up and running, with exciting new features. Pokemon Black and White players can now instantly connect with other players without a Union Room, and use the new XTranseiver and Entralink to play new mini-games with other people from around the world, which boosts prizes and EXP, while increasing the number of people in the Black city/White Forest. And lastly, players can connect to the dream World seamlessly via Wi-fi. Be sure to check it out! 

 
4. Reggie calls out unsatisfied fans. 
Didn't like this year's E3? Reggie has something to say about that: "One of the things that, on one hand, I love and, on the other hand, that troubles me tremendously about not only our fanbase but about the gaming community at large is that, whenever you share information, the perspective is, 'Thank you, but I want more.' 'Thank you, but give me more.' I mean, it is insatiable. And so for years this community has been asking, 'Where's Pikmin?' 'Where's Pikmin?' 'Where's Pikmin?' We give them Pikmin. And then they say, 'What else?' For years, this community have said, 'Damnit Reggie, when you launch, you better launch with a Mario game.' So we launch with a Mario game, and they say, 'So what's more?' I have heard people say, 'You know, you've got these fantastic franchises, beyond what you're doing in Smash Bros., isn't there a way to leverage all these franchises?' So we create Nintendo Land and they say, 'Ho-hum, give me more.' So it's an interesting challenge." Take it however you must, but you have to give him credit for having guts. 

3. Two games coming to 3DS VC every week in July! 
Nintendo hosted a post E3 conference on Nintendo Driect on Friday revealing some juicy new info on 3DS titles. But it wasn't just new titles that getting the spotlight: Nintendo also announced that two VC titles will be released every week for the 3DS, through July 5th to August 1st. The first title will be the classic Legend of Zelda, followed by The Sword of Hope IIand Kirby's Pinball Land the following week, with the next two weeks titles including Tumblepop, Kid Icarus: Of Myths and Monsters and Wario Land: Super Mario Land 3 at the rear of the current release list (wait, isn't that three in one week?) Sonic Blast and Sonic Labyrinth from the GamGear are also scheduled for a Summer release, but no specific release dates are given.  Please consider releasing GBA titles next, Nintendo!  

2. Namco-Bandai co-developing the next Smash Bros. 
Nintendo also revealed on Friday that the next Smash Bros. game will be co-developed with Namco-Bandai. Nintendo didn't reveal too much after that, but they did specify that the staff teams that worked on popular franchises Tekken, Tales, and Soul Calibur are the one's in the development working on the new Smash Bros. Will we see characters like Klonoa, Nightmare, or Pac-Man duke it out on the field? Cross your fingers and hope for more info come next E3.  

1. 3DS XL announced! 
And finally, Nintendo revealed the new 3DS iteration: 3DS XL. With a 1.5x bigger screen, it will make your 3DS games come to life like never before. Unfortunately, it does not have a right analog stick and it will not support the current accessory already out in GameStop, but luckily it isn't necessary if you're already used to using one analog stick. The system will cost $200 and will released in Europe on July 28th. NA release date is still TBA. 

Thanks for reading, and join us next week for 5 more reasons to be a Nintendo gamer! 



  

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Sunday, June 3, 2012

Nintendo Direct announcements!

With the closing of Nintendo Direct's pre-E3 show today, there's been some interesting announcements. One announcement is that the Wii-U is receiving a new traditional controller that looks similar to the Xbox360 controller:



The controller will give gamers an alternative control scheme for playing Wii-U games without the touch screen interface.

And if that wasn't enough a new trailer for NSMB2 was revealed at the pre-show. It is compatible with Miiverse (posted above) and new gameplay elements were hinted at in the comments by the Miis on the world map, including a flying squirrel suit and a baby Yoshi that can inflate to carry Mario. Sounds fun to me!

The background elements and world map give off a Super Mario World vibe, and looks a whole lot smoother overall. It's the 3DS version though, the Wii U one will probably be shown at E3.





This is surely the tip of the iceberg, so get your body ready this Tuesday for many more updates, when Nintendo's conference goes live. See you at E3!
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